Friday 9 January 2015

Pathways and Patrols

We've been focusing a lot on improving existing systems over the past few days. Firstly, we've improved how paths are made. Before, players had to click each tile individually. Now, you can just drag and drop:


The other major system that needed an overhaul was the security and janitor patrols. Before, you would click and drag out a circle radius which would indicate a guard's patrol route. Now, you can assign and remove specific tiles to give more precision to your patrol routes. The new system is also much easier to understand for new players:


In other news, we've made new walls and added windows to make it feel a bit more museum-y:


Finally, we've also re-made the relic crates. They now have a better style and ambient occlusion:




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